Description: A human-friendly description for this entity.
Delta Time: How long the previous tick took in seconds.
Initialize the components for the module
Main scene: If attached, this entity belongs to the main scene.
Map seed: A random number seed for this map.
Name: A human-friendly name for this entity.
Generic component that indicates the entity shouldn’t be sent over network
Project Name: The name of the project, from the manifest.
Selectable: If attached, this object can be selected in the editor.
Snap to ground: This object should automatically be moved with the terrain if the terrain is changed.
Tags: Tags for categorizing this entity.
UI scene: If attached, this entity belongs to the UI scene.